Bakery bake server

Sign in to start or check a GPU bake server.

Signed in as …
Your server

Nothing running. Starting one takes about a minute and bills until you stop it.

Paste into Bakery
IP address …
Port …
  1. In Unity open Bakery → Render Lightmaps.
  2. At the very top set Settings mode to Experimental. Network baking is hidden in Simple and Advanced.
  3. Scroll down and expand Network baking, then tick Bake on remote server.
  4. Put the two values above into IP address and Port.
  5. Click Connect to server and wait for it to say Idle, then Render.
  6. When this page says the bake is done, click Get data.
This server only accepts …, but you are browsing from …. Bakery will fail to connect. Stop it and start a new one from the machine that runs Unity.
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